For Stronghold Crusader 2, there is also one other option to publish to the steam workshop in one click. telling the game to lose when the lord dies is an example of a scripted event. Every condition you setup is an event, i.e. Scenarios are the scripted events that are used in your map, the map itself is what you see but the scripting tells the map how to behave. There is an additional option for importing and exporting scenarios. File allows you to create a new map, open, save and close existing maps. ![]() ![]() Starting from the left, I will explain the menu items. This is the main interface of the map editor itself, and where you control everything. Once you open the editor, you will be left for a few minutes while it loads up the necessary resources, until you reach this screen: NET 3.5 framework will also be installed if you haven't already got installed on your PC. Firefly have done a fairly good job in rectifying the problem in Crusader 2 but it can still occur.ĭuring the installation, the. Particularly in the Stronghold 3 editor, crashing is quite frequent. I would also like to advise that you regularly save your work. I strongly recommend creating desktop shortcuts to these files if you intend to commonly use them, to do this, right click on the editor file, go to "send to" and then "Desktop (create shortcut)". You must first have the game installed to begin downloading the editor. If you haven't already, open Steam, and go to Library -> Tools and double click on Stronghold Crusader 2 Map Editor or Stronghold 3 Map Editor to start the download. Note: In both games the map editor must be downloaded separately from the game itself. From there go to:įor Stronghold 3: SteamApps -> common -> Stronghold 3 -> bin -> win32_release -> MapEditor.exeįor Stronghold Crusader 2: SteamApps -> common -> Stronghold Crusader 2 -> bin -> win32_release -> MapEditor.exe Go to the start menu, type 'Steam' in the search box, right click on it then select 'Open File Location'. You can find out which type of system you have by going to start -> Right Click on "This PC" or "Computer" -> Properties. ![]() The default directory is in Program Files on a 32-bit machine, or Program Files(x86) on a 64-bit machine. To use the Stronghold 3 editor however, it depends on where Steam is installed on your PC. Unfortunately, you must edit your map and then completely exit the editor to test what you created in the game. ![]() This slightly complicates things as if you attempt to launch both the editor and the game at the same time (to check your map while you're editing) you are told via a message that the game is "already running". This article will briefly introduce you to the new concepts in the Stronghold 3 editor and how to use these to your advantage.įirst off, the editor is a separate application from the game itself and must be used separately. However the bad side, is that it is an entirely new style of editing compared with the previous games of the series. The main good point to this fact is that once you understand the editor, the main concepts can be used again in Crusader 2 when creating maps. The Stronghold 3 editor contains many new features and functionality that was not available in the previous games of the series, and this editor is re-used in Stronghold Crusader 2.
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